Access to course help and materials for Games Design and Computing

Unit 66-67 3D Modelling & Animation – Assignment 2 Submit

Please leave a comment below with your assignment. Your assignment should be a video of yourself presenting the game or a video which you you have talked over.

Make sure you include information below either as part of the video or as an extra document/blog post.

For this assignment you need to consider and understand what is required before creating 3D models. Think about what you did for P2 in Unit 78: Digital Graphics.

  • consider and interpret the creative brief
  • generate and record ideas
  • carry out pre-production planning
  • compile a comprehensive development log evidencing your creative work.


  • Stimulus: eg client brief, own brief, from market research
  • Ideas: brainstorming; sketches; pre-visualisation (concept drawings, storyboards, level diagrams, 2D and 3D architectural drawings)
  • Legal and ethical considerations: legal, eg copyright; ethical, eg confidentiality, decency; representation, eg race, gender, religion, sexuality
  • Specification: target audience; key visual themes; storyboards; constraints, eg polygon count, image resolution, output size, file type, file size



  1. Charlie Long

    Charlie Long:

  2. James Bentley

    James Bentley

  3. Luke Anderson

    Luke Anderson

  4. Harry Hopkins

    Harry Hopkins

  5. Jack Walker

  6. kurt bremner

    solo presentation

  7. Ibraahiim Ahmed

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.