Unit 66 67 – 3D Modelling & Animation 17/18
Need image planes for your model? Try googling for reference images or blueprints. E.g “Car Reference image”, “Car blueprint image”. You could also try the keyword “Turnaround sheet”.
Upload site: https://sketchfab.com/
Unit 66 3D Modelling
Topic 1 – Applications of 3D and Introduction to Maya
Important initial settings: Autosave, Incremental save and undo
Topic 2 – Theories of 3D Modelling & Modelling Techniques
Topic 3 – Modelling and Maya Basics
Topic 4 – Designing 3D Models
Topic 5 – Creating 3D Character Models Tutorials
Starting with a basic polygon cube with subdivision settings of: Width: 2, Height 5, Depth 1. Use the extrusion tool to create a low poly human character.
To set up your image planes go to View > Image Plane > Import Image, then select your file(s).
Topic 6 – UV Texturing 3D models
Topic 7 – Creating 3D models for a game
Topic 8 – Evaluating your 3D models
Free texture sites: