NWC604COM – Ubiquitous Computing
Assignment 1: Design and plan a ubiquitous system to be used in a real life situation (50%)
Introduction Power Point (Includes theory for Assignment 1 Task 1)
Week 2 Power Point – theory for Assignment 1
Introduction Arduino/reference PP
Introduction to Ubiquitous Worksheet
Introduction to Electronics & Circuit Diagrams
Introduction to breadboards and coding with Arduino Worksheet
PDF projects and specs for components we use: https://www.elegoo.com/download/
Circuit building software link (Fritzing)
NWC601COM – 3D Modelling & Animation
Need image planes for your model? Try googling for reference images or blueprints. E.g “Car Reference image”, “Car blueprint image”. You could also try the keyword “Turnaround sheet”.
Assignment 1: Animated Vista (Due: 23rd November 2018)
Assignment 2: Portfolio (Due: 28th January 2019)
Assignment 2 – Task 3 Storyboard template
Assignment 2 – Task 3 Dope Sheet Example
PP – Assignment 1 – Help
PP – Applications of 3D and Maya Intro
PP – Constraints and Optimisation
PP – Displaying 3D Polygon animation
3D Modelling Tutorials/Exercises
Important initial settings: Autosave, Incremental save and undo
Task 1: Barrel Tutorial Video(Includes use of box modelling, move, rotate, scale, extrusion, duplication)
Task 2.1: Creating a low poly chair Tutorial (Includes use of box modelling, offset extrusion, merging, symmetry, bevel and soft select)
- Task 2.2: Using techniques shown in the previous video create your own Chair and then Table
Task 3: Wine Glass Surfaces Tutorial Video (Using the curve tool to create quick objects)
Task 4: Coliseum Tutorial Video Part 1 – Coliseum Tutorial Video Part 2 (Includes time saving techniques using duplicate special)
Task 5: Creating a toy train 11 part series(Includes image planes, Align, bevel, make live, snapping, parenting, layers, isolation and optimisation.)
Task 6: Creating basic Terrain – Creating basic water
Task 7: Creating twisted rope (Using the curve tool – similar technique could be used for belts/flowing fabric)
UV Editing Tutorials/Exercises
Basic tutorial textures(Needed for task 1)
Task 1: Basic Video tutorials: Crate – Cylinder – Cereal Box
Task 2: UV Mapping a book – (Download book model first then follow the video)
Rigging and Animation
Introduction to animation and using keyframes
Modelling a basic desk lamp for animation
Rigging a desk lamp – Part 1 – Part 2
Character Creation
Starting with a basic polygon cube with subdivision settings of: Width: 2, Height 5, Depth 1. Use the extrusion tool to create a low poly human character.
To set up your image planes go to View > Image Plane > Import Image, then select your file(s).
Low Poly Character Creation Tutorial (Link includes reference images) (No Sound)
Character Rigging and Skinning
Rigging and skinning a human character – Rigging – Skinning
Character UV Mapping
Links:
Setting up scale in Maya for Unreal Engine
Setting up scale in Maya for Unity
Past years: 2017/2018