Computing BSc (Hons)
NWC604COM – Ubiquitous Computing
Topic 1 – Introduction to Ubiquitous Computing
Useful links: 1 -2 -3 -4
NWC601COM – 3D Modelling & Animation
Need image planes for your model? Try googling for reference images or blueprints. E.g “Car Reference image”, “Car blueprint image”. You could also try the keyword “Turnaround sheet”.
Topic 1 – Applications of 3D and Introduction to Maya
Important initial settings: Autosave, Incremental save and undo
Topic 2 – Modelling and Maya Basics
Topic 3 – UV Mapping and Texturing
Topic 4 – Rigging and Animation
Topic 5 – Character Creation
Starting with a basic polygon cube with subdivision settings of: Width: 2, Height 5, Depth 1. Use the extrusion tool to create a low poly human character.
To set up your image planes go to View > Image Plane > Import Image, then select your file(s).
Topic 6 – Rigging and Skinning